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Struct SoundClassProperties

Structure containing configurable properties of a sound class.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct SoundClassProperties

Fields

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bAlwaysPlay

Declaration
public bool bAlwaysPlay
Field Value
Type Description
System.Boolean
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bApplyAmbientVolumes

Declaration
public bool bApplyAmbientVolumes
Field Value
Type Description
System.Boolean
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bApplyEffects

Declaration
public bool bApplyEffects
Field Value
Type Description
System.Boolean
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bCenterChannelOnly

Declaration
public bool bCenterChannelOnly
Field Value
Type Description
System.Boolean
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bIsMusic

Declaration
public bool bIsMusic
Field Value
Type Description
System.Boolean
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bIsUISound

Declaration
public bool bIsUISound
Field Value
Type Description
System.Boolean
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bReverb

Declaration
public bool bReverb
Field Value
Type Description
System.Boolean
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Default2DReverbSendAmount

Declaration
public float Default2DReverbSendAmount
Field Value
Type Description
System.Single
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LFEBleed

Declaration
public float LFEBleed
Field Value
Type Description
System.Single
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OutputTarget

Declaration
public byte OutputTarget
Field Value
Type Description
System.Byte
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Pitch

Declaration
public float Pitch
Field Value
Type Description
System.Single
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RadioFilterVolume

Declaration
public float RadioFilterVolume
Field Value
Type Description
System.Single
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RadioFilterVolumeThreshold

Declaration
public float RadioFilterVolumeThreshold
Field Value
Type Description
System.Single
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StereoBleed

Declaration
public float StereoBleed
Field Value
Type Description
System.Single
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VoiceCenterChannelVolume

Declaration
public float VoiceCenterChannelVolume
Field Value
Type Description
System.Single
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Volume

Declaration
public float Volume
Field Value
Type Description
System.Single
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