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Struct QueuedDrawDebugItem

Queued Draw Debug Item

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct QueuedDrawDebugItem

Fields

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bPersistentLines

Declaration
public bool bPersistentLines
Field Value
Type Description
System.Boolean
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ItemType

Declaration
public byte ItemType
Field Value
Type Description
System.Byte
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LifeTime

Declaration
public float LifeTime
Field Value
Type Description
System.Single
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Radius

Declaration
public float Radius
Field Value
Type Description
System.Single
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Segments

Declaration
public int Segments
Field Value
Type Description
System.Int32
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Size

Declaration
public float Size
Field Value
Type Description
System.Single
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Thickness

Declaration
public float Thickness
Field Value
Type Description
System.Single
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