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Struct PlayerMuteList

Container responsible for managing the mute state of a player controller

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct PlayerMuteList
Remarks

at the gameplay level (VoiceInterface handles actual muting)

Fields

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bHasVoiceHandshakeCompleted

Declaration
public bool bHasVoiceHandshakeCompleted
Field Value
Type Description
System.Boolean
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VoiceChannelIdx

Declaration
public int VoiceChannelIdx
Field Value
Type Description
System.Int32
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