Struct PlayerMuteList
Container responsible for managing the mute state of a player controller
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct PlayerMuteList
Remarks
at the gameplay level (VoiceInterface handles actual muting)
Fields
| Improve this Doc View SourcebHasVoiceHandshakeCompleted
Declaration
public bool bHasVoiceHandshakeCompleted
Field Value
Type | Description |
---|---|
System.Boolean |
VoiceChannelIdx
Declaration
public int VoiceChannelIdx
Field Value
Type | Description |
---|---|
System.Int32 |