Delegate PlayerCameraManager.BlueprintUpdateCamera_delegate
Assembly: UE4DotNet.dll
Syntax
public delegate (Vector, Rotator, float, bool) BlueprintUpdateCamera_delegate(Actor CameraTarget, Vector NewCameraLocation, Rotator NewCameraRotation, float NewCameraFOV, bool ReturnValue);
Parameters
Type |
Name |
Description |
Actor |
CameraTarget |
|
Vector |
NewCameraLocation |
|
Rotator |
NewCameraRotation |
|
System.Single |
NewCameraFOV |
|
System.Boolean |
ReturnValue |
|
Returns
Type |
Description |
System.ValueTuple<Vector, Rotator, System.Single, System.Boolean> |
|