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Delegate PlayerCameraManager.BlueprintUpdateCamera_delegate

Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public delegate (Vector, Rotator, float, bool) BlueprintUpdateCamera_delegate(Actor CameraTarget, Vector NewCameraLocation, Rotator NewCameraRotation, float NewCameraFOV, bool ReturnValue);
Parameters
Type Name Description
Actor CameraTarget
Vector NewCameraLocation
Rotator NewCameraRotation
System.Single NewCameraFOV
System.Boolean ReturnValue
Returns
Type Description
System.ValueTuple<Vector, Rotator, System.Single, System.Boolean>
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