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Struct MovementProperties

Movement capabilities, determining available movement options for Pawns and used by AI for reachability tests.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct MovementProperties

Fields

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bCanCrouch

Declaration
public bool bCanCrouch
Field Value
Type Description
System.Boolean
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bCanFly

Declaration
public bool bCanFly
Field Value
Type Description
System.Boolean
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bCanJump

Declaration
public bool bCanJump
Field Value
Type Description
System.Boolean
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bCanSwim

Declaration
public bool bCanSwim
Field Value
Type Description
System.Boolean
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bCanWalk

Declaration
public bool bCanWalk
Field Value
Type Description
System.Boolean
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