Struct MovementProperties
Movement capabilities, determining available movement options for Pawns and used by AI for reachability tests.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct MovementProperties
Fields
| Improve this Doc View SourcebCanCrouch
Declaration
public bool bCanCrouch
Field Value
Type | Description |
---|---|
System.Boolean |
bCanFly
Declaration
public bool bCanFly
Field Value
Type | Description |
---|---|
System.Boolean |
bCanJump
Declaration
public bool bCanJump
Field Value
Type | Description |
---|---|
System.Boolean |
bCanSwim
Declaration
public bool bCanSwim
Field Value
Type | Description |
---|---|
System.Boolean |
bCanWalk
Declaration
public bool bCanWalk
Field Value
Type | Description |
---|---|
System.Boolean |