Struct LightmassPrimitiveSettings
Per-object settings for Lightmass
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: UE4DotNet.dll
Syntax
public struct LightmassPrimitiveSettings
Fields
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bShadowIndirectOnly
Declaration
public bool bShadowIndirectOnly
Field Value
Type |
Description |
System.Boolean |
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bUseEmissiveForStaticLighting
Declaration
public bool bUseEmissiveForStaticLighting
Field Value
Type |
Description |
System.Boolean |
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bUseTwoSidedLighting
Declaration
public bool bUseTwoSidedLighting
Field Value
Type |
Description |
System.Boolean |
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bUseVertexNormalForHemisphereGather
Declaration
public bool bUseVertexNormalForHemisphereGather
Field Value
Type |
Description |
System.Boolean |
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DiffuseBoost
Declaration
public float DiffuseBoost
Field Value
Type |
Description |
System.Single |
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EmissiveBoost
Declaration
public float EmissiveBoost
Field Value
Type |
Description |
System.Single |
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EmissiveLightExplicitInfluenceRadius
Declaration
public float EmissiveLightExplicitInfluenceRadius
Field Value
Type |
Description |
System.Single |
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EmissiveLightFalloffExponent
Declaration
public float EmissiveLightFalloffExponent
Field Value
Type |
Description |
System.Single |
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FullyOccludedSamplesFraction
Declaration
public float FullyOccludedSamplesFraction
Field Value
Type |
Description |
System.Single |
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