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Struct InputAxisProperties

Configurable properties for control axes, used to transform raw input into game ready values.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct InputAxisProperties

Fields

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bInvert

Declaration
public bool bInvert
Field Value
Type Description
System.Boolean
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DeadZone

Declaration
public float DeadZone
Field Value
Type Description
System.Single
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Exponent

Declaration
public float Exponent
Field Value
Type Description
System.Single
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Sensitivity

Declaration
public float Sensitivity
Field Value
Type Description
System.Single
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