Struct InputAxisProperties
Configurable properties for control axes, used to transform raw input into game ready values.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct InputAxisProperties
Fields
| Improve this Doc View SourcebInvert
Declaration
public bool bInvert
Field Value
Type | Description |
---|---|
System.Boolean |
DeadZone
Declaration
public float DeadZone
Field Value
Type | Description |
---|---|
System.Single |
Exponent
Declaration
public float Exponent
Field Value
Type | Description |
---|---|
System.Single |
Sensitivity
Declaration
public float Sensitivity
Field Value
Type | Description |
---|---|
System.Single |