Struct ImportanceTexture
Texture processed for importance sampling
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct ImportanceTexture
Remarks
Holds marginal PDF of the rows, as well as the PDF of each row
Fields
| Improve this Doc View SourceNumMips
Declaration
public int NumMips
Field Value
Type | Description |
---|---|
System.Int32 |
Weighting
Declaration
public byte Weighting
Field Value
Type | Description |
---|---|
System.Byte |