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Struct ImportanceTexture

Texture processed for importance sampling

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct ImportanceTexture
Remarks

Holds marginal PDF of the rows, as well as the PDF of each row

Fields

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NumMips

Declaration
public int NumMips
Field Value
Type Description
System.Int32
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Weighting

Declaration
public byte Weighting
Field Value
Type Description
System.Byte
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