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Struct HierarchicalSimplification

Hierarchical Simplification

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct HierarchicalSimplification

Fields

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bAllowSpecificExclusion

Declaration
public bool bAllowSpecificExclusion
Field Value
Type Description
System.Boolean
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bOnlyGenerateClustersForVolumes

Declaration
public bool bOnlyGenerateClustersForVolumes
Field Value
Type Description
System.Boolean
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bReusePreviousLevelClusters

Declaration
public bool bReusePreviousLevelClusters
Field Value
Type Description
System.Boolean
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bSimplifyMesh

Declaration
public bool bSimplifyMesh
Field Value
Type Description
System.Boolean
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bUseOverrideDrawDistance

Declaration
public bool bUseOverrideDrawDistance
Field Value
Type Description
System.Boolean
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DesiredBoundRadius

Declaration
public float DesiredBoundRadius
Field Value
Type Description
System.Single
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DesiredFillingPercentage

Declaration
public float DesiredFillingPercentage
Field Value
Type Description
System.Single
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MinNumberOfActorsToBuild

Declaration
public int MinNumberOfActorsToBuild
Field Value
Type Description
System.Int32
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OverrideDrawDistance

Declaration
public float OverrideDrawDistance
Field Value
Type Description
System.Single
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TransitionScreenSize

Declaration
public float TransitionScreenSize
Field Value
Type Description
System.Single
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