Struct ExposureSettings
Settings to allow designers to override the automatic expose
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct ExposureSettings
Fields
| Improve this Doc View SourcebFixed
Declaration
public bool bFixed
Field Value
Type | Description |
---|---|
System.Boolean |
FixedEV100
Declaration
public float FixedEV100
Field Value
Type | Description |
---|---|
System.Single |