Enum EWorldPositionIncludedOffsets
Specifies which shader generated offsets should included in the world position (displacement/WPO etc.)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public enum EWorldPositionIncludedOffsets
Fields
Name | Description |
---|---|
WPT_CameraRelative | |
WPT_CameraRelativeNoOffsets | |
WPT_Default | |
WPT_ExcludeAllShaderOffsets | |
WPT_MAX |