Enum EVisibilityBasedAnimTickOption
Skinned Mesh Animation Tick option based on rendered or not. This dictates "TickPose and RefreshBoneTransforms"
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public enum EVisibilityBasedAnimTickOption
Fields
Name | Description |
---|---|
AlwaysTickPose | |
AlwaysTickPoseAndRefreshBones | |
EVisibilityBasedAnimTickOption_MAX | |
OnlyTickMontagesWhenNotRendered | |
OnlyTickPoseWhenRendered |