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Enum EVisibilityBasedAnimTickOption

Skinned Mesh Animation Tick option based on rendered or not. This dictates "TickPose and RefreshBoneTransforms"

Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public enum EVisibilityBasedAnimTickOption

Fields

Name Description
AlwaysTickPose
AlwaysTickPoseAndRefreshBones
EVisibilityBasedAnimTickOption_MAX
OnlyTickMontagesWhenNotRendered
OnlyTickPoseWhenRendered
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