Enum EViewModeIndex
Define view modes to get specific show flag settings (some on, some off and some are not altered)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public enum EViewModeIndex
Remarks
Don't change the order, the ID is serialized with the editor
Fields
| Name | Description |
|---|---|
| VMI_BrushWireframe | |
| VMI_CollisionPawn | |
| VMI_CollisionVisibility | |
| VMI_GroupLODColoration | |
| VMI_HLODColoration | |
| VMI_LightComplexity | |
| VMI_LightingOnly | |
| VMI_LightmapDensity | |
| VMI_Lit | |
| VMI_Lit_DetailLighting | |
| VMI_LitLightmapDensity | |
| VMI_LODColoration | |
| VMI_MaterialTextureScaleAccuracy | |
| VMI_Max | |
| VMI_MAX | |
| VMI_MeshUVDensityAccuracy | |
| VMI_PrimitiveDistanceAccuracy | |
| VMI_QuadOverdraw | |
| VMI_ReflectionOverride | |
| VMI_RequiredTextureResolution | |
| VMI_ShaderComplexity | |
| VMI_ShaderComplexityWithQuadOverdraw | |
| VMI_StationaryLightOverlap | |
| VMI_Unknown | |
| VMI_Unlit | |
| VMI_VisualizeBuffer | |
| VMI_Wireframe |