Enum EViewModeIndex
Define view modes to get specific show flag settings (some on, some off and some are not altered)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public enum EViewModeIndex
Remarks
Don't change the order, the ID is serialized with the editor
Fields
Name | Description |
---|---|
VMI_BrushWireframe | |
VMI_CollisionPawn | |
VMI_CollisionVisibility | |
VMI_GroupLODColoration | |
VMI_HLODColoration | |
VMI_LightComplexity | |
VMI_LightingOnly | |
VMI_LightmapDensity | |
VMI_Lit | |
VMI_Lit_DetailLighting | |
VMI_LitLightmapDensity | |
VMI_LODColoration | |
VMI_MaterialTextureScaleAccuracy | |
VMI_Max | |
VMI_MAX | |
VMI_MeshUVDensityAccuracy | |
VMI_PrimitiveDistanceAccuracy | |
VMI_QuadOverdraw | |
VMI_ReflectionOverride | |
VMI_RequiredTextureResolution | |
VMI_ShaderComplexity | |
VMI_ShaderComplexityWithQuadOverdraw | |
VMI_StationaryLightOverlap | |
VMI_Unknown | |
VMI_Unlit | |
VMI_VisualizeBuffer | |
VMI_Wireframe |