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Enum EViewModeIndex

Define view modes to get specific show flag settings (some on, some off and some are not altered)

Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public enum EViewModeIndex
Remarks

Don't change the order, the ID is serialized with the editor

Fields

Name Description
VMI_BrushWireframe
VMI_CollisionPawn
VMI_CollisionVisibility
VMI_GroupLODColoration
VMI_HLODColoration
VMI_LightComplexity
VMI_LightingOnly
VMI_LightmapDensity
VMI_Lit
VMI_Lit_DetailLighting
VMI_LitLightmapDensity
VMI_LODColoration
VMI_MaterialTextureScaleAccuracy
VMI_Max
VMI_MAX
VMI_MeshUVDensityAccuracy
VMI_PrimitiveDistanceAccuracy
VMI_QuadOverdraw
VMI_ReflectionOverride
VMI_RequiredTextureResolution
VMI_ShaderComplexity
VMI_ShaderComplexityWithQuadOverdraw
VMI_StationaryLightOverlap
VMI_Unknown
VMI_Unlit
VMI_VisualizeBuffer
VMI_Wireframe
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