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Enum ESpawnActorCollisionHandlingMethod

Defines available strategies for handling the case where an actor is spawned in such a way that it penetrates blocking collision.

Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public enum ESpawnActorCollisionHandlingMethod

Fields

Name Description
AdjustIfPossibleButAlwaysSpawn
AdjustIfPossibleButDontSpawnIfColliding
AlwaysSpawn
DontSpawnIfColliding
ESpawnActorCollisionHandlingMethod_MAX
Undefined
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