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Enum EMaterialTessellationMode

This is used by the drawing passes to determine tessellation policy, so changes here need to be supported in native code.

Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public enum EMaterialTessellationMode

Fields

Name Description
MTM_FlatTessellation
MTM_MAX
MTM_NoTessellation
MTM_PNTriangles
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