Enum EMaterialTessellationMode
This is used by the drawing passes to determine tessellation policy, so changes here need to be supported in native code.
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public enum EMaterialTessellationMode
Fields
| Name | Description |
|---|---|
| MTM_FlatTessellation | |
| MTM_MAX | |
| MTM_NoTessellation | |
| MTM_PNTriangles |