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Enum EBlendableLocation

Where to place a material node in the post processing graph.

Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public enum EBlendableLocation

Fields

Name Description
BL_AfterTonemapping
BL_BeforeTonemapping
BL_BeforeTranslucency
BL_MAX
BL_ReplacingTonemapper
BL_SSRInput
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