Enum EAttachmentRule
Rules for attaching components - needs to be kept synced to EDetachmentRule
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public enum EAttachmentRule
Fields
| Name | Description |
|---|---|
| EAttachmentRule_MAX | |
| KeepRelative | |
| KeepWorld | |
| SnapToTarget |