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Enum EAlphaChannelMode

Enumerates available options for alpha channel through post processing.

Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public enum EAlphaChannelMode
Remarks

The renderer will always generate premultiplied RGBA with alpha as translucency (0 = fully opaque; 1 = fully translucent).

Fields

Name Description
AllowThroughTonemapper
Disabled
EAlphaChannelMode_MAX
LinearColorSpaceOnly
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