Struct DynamicTextureInstance
Serialized ULevel information about dynamic texture instances
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct DynamicTextureInstance
Fields
| Improve this Doc View SourcebAttached
Declaration
public bool bAttached
Field Value
Type | Description |
---|---|
System.Boolean |
OriginalRadius
Declaration
public float OriginalRadius
Field Value
Type | Description |
---|---|
System.Single |
Properties
| Improve this Doc View SourceTexture
Texture that is used by a dynamic UPrimitiveComponent.
Declaration
public Texture2D Texture { get; set; }
Property Value
Type | Description |
---|---|
Texture2D |