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Struct DynamicTextureInstance

Serialized ULevel information about dynamic texture instances

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct DynamicTextureInstance

Fields

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bAttached

Declaration
public bool bAttached
Field Value
Type Description
System.Boolean
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OriginalRadius

Declaration
public float OriginalRadius
Field Value
Type Description
System.Single

Properties

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Texture

Texture that is used by a dynamic UPrimitiveComponent.

Declaration
public Texture2D Texture { get; set; }
Property Value
Type Description
Texture2D
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