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Struct DebugFloatHistory

Structure for recording float values and displaying them as an Histogram through DrawDebugFloatHistory.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct DebugFloatHistory

Fields

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bAutoAdjustMinMax

Declaration
public bool bAutoAdjustMinMax
Field Value
Type Description
System.Boolean
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MaxSamples

Declaration
public float MaxSamples
Field Value
Type Description
System.Single
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MaxValue

Declaration
public float MaxValue
Field Value
Type Description
System.Single
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MinValue

Declaration
public float MinValue
Field Value
Type Description
System.Single
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