Show / Hide Table of Contents

Struct ConvolutionBloomSettings

Convolution Bloom Settings

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct ConvolutionBloomSettings

Fields

| Improve this Doc View Source

BufferScale

Declaration
public float BufferScale
Field Value
Type Description
System.Single
| Improve this Doc View Source

PreFilterMax

Declaration
public float PreFilterMax
Field Value
Type Description
System.Single
| Improve this Doc View Source

PreFilterMin

Declaration
public float PreFilterMin
Field Value
Type Description
System.Single
| Improve this Doc View Source

PreFilterMult

Declaration
public float PreFilterMult
Field Value
Type Description
System.Single
| Improve this Doc View Source

Size

Declaration
public float Size
Field Value
Type Description
System.Single

Properties

| Improve this Doc View Source

Texture

Texture to replace default convolution bloom kernel

Declaration
public Texture2D Texture { get; set; }
Property Value
Type Description
Texture2D
  • Improve this Doc
  • View Source
Back to top Generated by DocFX