Delegate Controller.ReceiveInstigatedAnyDamage_delegate
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public delegate void ReceiveInstigatedAnyDamage_delegate(float Damage, DamageType DamageType, Actor DamagedActor, Actor DamageCauser);
Parameters
| Type | Name | Description |
|---|---|---|
| System.Single | Damage | |
| DamageType | DamageType | |
| Actor | DamagedActor | |
| Actor | DamageCauser |