Delegate Controller.ReceiveInstigatedAnyDamage_delegate
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public delegate void ReceiveInstigatedAnyDamage_delegate(float Damage, DamageType DamageType, Actor DamagedActor, Actor DamageCauser);
Parameters
Type | Name | Description |
---|---|---|
System.Single | Damage | |
DamageType | DamageType | |
Actor | DamagedActor | |
Actor | DamageCauser |