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Struct CachedKeyToActionInfo

Struct that exists to store runtime cache to make key to action lookups faster.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct CachedKeyToActionInfo

Properties

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PlayerInput

Which PlayerInput object this has been built for

Declaration
public PlayerInput PlayerInput { get; set; }
Property Value
Type Description
PlayerInput
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