Struct BlueprintMacroCosmeticInfo
Cached 'cosmetic' information about a macro graph (this is transient and is computed at load)
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct BlueprintMacroCosmeticInfo