Struct BasedPosition
Struct for handling positions relative to a base actor, which is potentially moving
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct BasedPosition
Properties
| Improve this Doc View SourceBase
Base
Declaration
public Actor Base { get; set; }
Property Value
Type | Description |
---|---|
Actor |