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Struct BasedPosition

Struct for handling positions relative to a base actor, which is potentially moving

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct BasedPosition

Properties

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Base

Base

Declaration
public Actor Base { get; set; }
Property Value
Type Description
Actor
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