Struct AnimationTransitionBetweenStates
This represents a baked transition
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct AnimationTransitionBetweenStates
Fields
| Improve this Doc View SourceCrossfadeDuration
Declaration
public float CrossfadeDuration
Field Value
Type | Description |
---|---|
System.Single |
EndNotify
Declaration
public int EndNotify
Field Value
Type | Description |
---|---|
System.Int32 |
InterruptNotify
Declaration
public int InterruptNotify
Field Value
Type | Description |
---|---|
System.Int32 |
LogicType
Declaration
public byte LogicType
Field Value
Type | Description |
---|---|
System.Byte |
NextState
Declaration
public int NextState
Field Value
Type | Description |
---|---|
System.Int32 |
PreviousState
Declaration
public int PreviousState
Field Value
Type | Description |
---|---|
System.Int32 |
StartNotify
Declaration
public int StartNotify
Field Value
Type | Description |
---|---|
System.Int32 |
Properties
| Improve this Doc View SourceBlendProfile
Blend Profile
Declaration
public BlendProfile BlendProfile { get; set; }
Property Value
Type | Description |
---|---|
BlendProfile |
CustomCurve
Custom Curve
Declaration
public CurveFloat CustomCurve { get; set; }
Property Value
Type | Description |
---|---|
CurveFloat |