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Struct AnimationTransitionBetweenStates

This represents a baked transition

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct AnimationTransitionBetweenStates

Fields

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CrossfadeDuration

Declaration
public float CrossfadeDuration
Field Value
Type Description
System.Single
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EndNotify

Declaration
public int EndNotify
Field Value
Type Description
System.Int32
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InterruptNotify

Declaration
public int InterruptNotify
Field Value
Type Description
System.Int32
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LogicType

Declaration
public byte LogicType
Field Value
Type Description
System.Byte
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NextState

Declaration
public int NextState
Field Value
Type Description
System.Int32
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PreviousState

Declaration
public int PreviousState
Field Value
Type Description
System.Int32
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StartNotify

Declaration
public int StartNotify
Field Value
Type Description
System.Int32

Properties

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BlendProfile

Blend Profile

Declaration
public BlendProfile BlendProfile { get; set; }
Property Value
Type Description
BlendProfile
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CustomCurve

Custom Curve

Declaration
public CurveFloat CustomCurve { get; set; }
Property Value
Type Description
CurveFloat
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