Struct AnimNode_SequencePlayer
Sequence player node
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct AnimNode_SequencePlayer
Fields
| Improve this Doc View SourcebLoopAnimation
Declaration
public bool bLoopAnimation
Field Value
Type | Description |
---|---|
System.Boolean |
PlayRate
Declaration
public float PlayRate
Field Value
Type | Description |
---|---|
System.Single |
PlayRateBasis
Declaration
public float PlayRateBasis
Field Value
Type | Description |
---|---|
System.Single |
StartPosition
Declaration
public float StartPosition
Field Value
Type | Description |
---|---|
System.Single |
Properties
| Improve this Doc View SourceSequence
The animation sequence asset to play
Declaration
public AnimSequenceBase Sequence { get; set; }
Property Value
Type | Description |
---|---|
AnimSequenceBase |