Struct AnimLinkableElement
Used to describe an element that can be linked to a segment in a montage or sequence.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct AnimLinkableElement
Remarks
Usage: Inherit from FAnimLinkableElement and make sure to call LinkMontage or LinkSequence both on creation and on loading the element. From there SetTime and GetTime should be used to control where this element is in the montage or sequence.
For more advanced usage, see this implementation used in FAnimNotifyEvent where
we have a secondary link to handle a duration
@see FAnimNotifyEvent
Fields
| Improve this Doc View SourceCachedLinkMethod
Declaration
public byte CachedLinkMethod
Field Value
Type | Description |
---|---|
System.Byte |
LinkMethod
Declaration
public byte LinkMethod
Field Value
Type | Description |
---|---|
System.Byte |
LinkValue
Declaration
public float LinkValue
Field Value
Type | Description |
---|---|
System.Single |
SegmentBeginTime
Declaration
public float SegmentBeginTime
Field Value
Type | Description |
---|---|
System.Single |
SegmentIndex
Declaration
public int SegmentIndex
Field Value
Type | Description |
---|---|
System.Int32 |
SegmentLength
Declaration
public float SegmentLength
Field Value
Type | Description |
---|---|
System.Single |
SlotIndex
Declaration
public int SlotIndex
Field Value
Type | Description |
---|---|
System.Int32 |
Properties
| Improve this Doc View SourceLinkedMontage
The montage that this element is currently linked to
Declaration
public AnimMontage LinkedMontage { get; set; }
Property Value
Type | Description |
---|---|
AnimMontage |
LinkedSequence
The Animation Sequence that this montage element will link to, when the sequence changes
Declaration
public AnimSequenceBase LinkedSequence { get; set; }
Property Value
Type | Description |
---|---|
AnimSequenceBase |
Remarks
in either length or rate; the element will correctly place itself in relation to the sequence