Struct AnimBlueprintDebugData
This structure represents animation-related debugging information for an entire AnimBlueprint (general debug information for the event graph, etc.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public struct AnimBlueprintDebugData
Remarks
.. is still contained in a FBlueprintDebugData structure)