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Delegate Actor.ReceiveAnyDamage_delegate

Namespace: UE4.Engine
Assembly: UE4DotNet.dll
Syntax
public delegate void ReceiveAnyDamage_delegate(float Damage, DamageType DamageType, Controller InstigatedBy, Actor DamageCauser);
Parameters
Type Name Description
System.Single Damage
DamageType DamageType
Controller InstigatedBy
Actor DamageCauser
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