Struct ClothCollisionPrim_Sphere
Data for a single sphere primitive in the clothing simulation.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.ClothingSystemRuntimeInterface
Assembly: UE4DotNet.dll
Syntax
public struct ClothCollisionPrim_Sphere
Remarks
This can either be a sphere on its own, or part of a capsule referenced by the indices in FClothCollisionPrim_Capsule
Fields
| Improve this Doc View SourceBoneIndex
Declaration
public int BoneIndex
Field Value
Type | Description |
---|---|
System.Int32 |
Radius
Declaration
public float Radius
Field Value
Type | Description |
---|---|
System.Single |