Struct EdGraphSchemaAction_BlueprintVariableBase
Reference to a variable (only used in 'My Blueprints' but used for member variables, local variables, delegates, etc...)
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.BlueprintGraph
Assembly: UE4DotNet.dll
Syntax
public struct EdGraphSchemaAction_BlueprintVariableBase