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Struct ARFilter

A struct to serve as a filter for Asset Registry queries. Each component element is processed as an 'OR' operation while all the components are processed together as an 'AND' operation.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AssetRegistry
Assembly: UE4DotNet.dll
Syntax
public struct ARFilter

Fields

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bIncludeOnlyOnDiskAssets

Declaration
public bool bIncludeOnlyOnDiskAssets
Field Value
Type Description
System.Boolean
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bRecursiveClasses

Declaration
public bool bRecursiveClasses
Field Value
Type Description
System.Boolean
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bRecursivePaths

Declaration
public bool bRecursivePaths
Field Value
Type Description
System.Boolean
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