Struct ARFilter
A struct to serve as a filter for Asset Registry queries. Each component element is processed as an 'OR' operation while all the components are processed together as an 'AND' operation.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AssetRegistry
Assembly: UE4DotNet.dll
Syntax
public struct ARFilter
Fields
| Improve this Doc View SourcebIncludeOnlyOnDiskAssets
Declaration
public bool bIncludeOnlyOnDiskAssets
Field Value
Type | Description |
---|---|
System.Boolean |
bRecursiveClasses
Declaration
public bool bRecursiveClasses
Field Value
Type | Description |
---|---|
System.Boolean |
bRecursivePaths
Declaration
public bool bRecursivePaths
Field Value
Type | Description |
---|---|
System.Boolean |