Struct AnimNode_TwoBoneIK
Simple 2 Bone IK Controller.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: UE4DotNet.dll
Syntax
public struct AnimNode_TwoBoneIK
Fields
|
Improve this Doc
View Source
bAllowStretching
Declaration
public bool bAllowStretching
Field Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bAllowTwist
Declaration
Field Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bMaintainEffectorRelRot
Declaration
public bool bMaintainEffectorRelRot
Field Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
bTakeRotationFromEffectorSpace
Declaration
public bool bTakeRotationFromEffectorSpace
Field Value
Type |
Description |
System.Boolean |
|
|
Improve this Doc
View Source
EffectorLocationSpace
Declaration
public byte EffectorLocationSpace
Field Value
Type |
Description |
System.Byte |
|
|
Improve this Doc
View Source
JointTargetLocationSpace
Declaration
public byte JointTargetLocationSpace
Field Value
Type |
Description |
System.Byte |
|
|
Improve this Doc
View Source
MaxStretchScale
Declaration
public float MaxStretchScale
Field Value
Type |
Description |
System.Single |
|
|
Improve this Doc
View Source
StartStretchRatio
Declaration
public float StartStretchRatio
Field Value
Type |
Description |
System.Single |
|