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Struct AnimNode_Trail

Trail Controller

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AnimGraphRuntime
Assembly: UE4DotNet.dll
Syntax
public struct AnimNode_Trail

Fields

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bActorSpaceFakeVel

Declaration
public bool bActorSpaceFakeVel
Field Value
Type Description
System.Boolean
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bEnableDebug

Declaration
public bool bEnableDebug
Field Value
Type Description
System.Boolean
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bInvertChainBoneAxis

Declaration
public bool bInvertChainBoneAxis
Field Value
Type Description
System.Boolean
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bLimitRotation

Declaration
public bool bLimitRotation
Field Value
Type Description
System.Boolean
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bLimitStretch

Declaration
public bool bLimitStretch
Field Value
Type Description
System.Boolean
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bReorientParentToChild

Declaration
public bool bReorientParentToChild
Field Value
Type Description
System.Boolean
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bShowBaseMotion

Declaration
public bool bShowBaseMotion
Field Value
Type Description
System.Boolean
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bShowLimit

Declaration
public bool bShowLimit
Field Value
Type Description
System.Boolean
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bShowTrailLocation

Declaration
public bool bShowTrailLocation
Field Value
Type Description
System.Boolean
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bUsePlanarLimit

Declaration
public bool bUsePlanarLimit
Field Value
Type Description
System.Boolean
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ChainBoneAxis

Declaration
public byte ChainBoneAxis
Field Value
Type Description
System.Byte
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ChainLength

Declaration
public int ChainLength
Field Value
Type Description
System.Int32
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DebugLifeTime

Declaration
public float DebugLifeTime
Field Value
Type Description
System.Single
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LastBoneRotationAnimAlphaBlend

Declaration
public float LastBoneRotationAnimAlphaBlend
Field Value
Type Description
System.Single
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RelaxationSpeedScale

Declaration
public float RelaxationSpeedScale
Field Value
Type Description
System.Single
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StretchLimit

Declaration
public float StretchLimit
Field Value
Type Description
System.Single
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