Struct AnimNode_ScaleChainLength
Scale the length of a chain of bones.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AnimGraphRuntime
Assembly: UE4DotNet.dll
Syntax
public struct AnimNode_ScaleChainLength
Fields
| Improve this Doc View SourceActualAlpha
Declaration
public float ActualAlpha
Field Value
Type | Description |
---|---|
System.Single |
Alpha
Declaration
public float Alpha
Field Value
Type | Description |
---|---|
System.Single |
bBoneIndicesCached
Declaration
public bool bBoneIndicesCached
Field Value
Type | Description |
---|---|
System.Boolean |
DefaultChainLength
Declaration
public float DefaultChainLength
Field Value
Type | Description |
---|---|
System.Single |