Struct AnimNode_ObserveBone
Debugging node that displays the current value of a bone in a specific space.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AnimGraphRuntime
Assembly: UE4DotNet.dll
Syntax
public struct AnimNode_ObserveBone
Fields
| Improve this Doc View SourcebRelativeToRefPose
Declaration
public bool bRelativeToRefPose
Field Value
Type | Description |
---|---|
System.Boolean |
DisplaySpace
Declaration
public byte DisplaySpace
Field Value
Type | Description |
---|---|
System.Byte |