Show / Hide Table of Contents

Struct AnimNode_CCDIK

Anim Node CCDIK

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AnimGraphRuntime
Assembly: UE4DotNet.dll
Syntax
public struct AnimNode_CCDIK

Fields

| Improve this Doc View Source

bEnableRotationLimit

Declaration
public bool bEnableRotationLimit
Field Value
Type Description
System.Boolean
| Improve this Doc View Source

bStartFromTail

Declaration
public bool bStartFromTail
Field Value
Type Description
System.Boolean
| Improve this Doc View Source

EffectorLocationSpace

Declaration
public byte EffectorLocationSpace
Field Value
Type Description
System.Byte
| Improve this Doc View Source

MaxIterations

Declaration
public int MaxIterations
Field Value
Type Description
System.Int32
| Improve this Doc View Source

Precision

Declaration
public float Precision
Field Value
Type Description
System.Single
  • Improve this Doc
  • View Source
Back to top Generated by DocFX