Struct AnimNode_BlendSpacePlayer
@TODO: Comment
Inherited Members
      System.ValueType.Equals(System.Object)
    
    
      System.ValueType.GetHashCode()
    
    
      System.ValueType.ToString()
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.GetType()
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
  Namespace: UE4.AnimGraphRuntime
Assembly: UE4DotNet.dll
Syntax
public struct AnimNode_BlendSpacePlayer
  Fields
| Improve this Doc View SourcebLoop
Declaration
public bool bLoop
  Field Value
| Type | Description | 
|---|---|
| System.Boolean | 
bResetPlayTimeWhenBlendSpaceChanges
Declaration
public bool bResetPlayTimeWhenBlendSpaceChanges
  Field Value
| Type | Description | 
|---|---|
| System.Boolean | 
PlayRate
Declaration
public float PlayRate
  Field Value
| Type | Description | 
|---|---|
| System.Single | 
StartPosition
Declaration
public float StartPosition
  Field Value
| Type | Description | 
|---|---|
| System.Single | 
X
Declaration
public float X
  Field Value
| Type | Description | 
|---|---|
| System.Single | 
Y
Declaration
public float Y
  Field Value
| Type | Description | 
|---|---|
| System.Single | 
Z
Declaration
public float Z
  Field Value
| Type | Description | 
|---|---|
| System.Single | 
Properties
| Improve this Doc View SourceBlendSpace
The blendspace asset to play
Declaration
public BlendSpaceBase BlendSpace { get; set; }
  Property Value
| Type | Description | 
|---|---|
| BlendSpaceBase | 
PreviousBlendSpace
Previous Blend Space
Declaration
public BlendSpaceBase PreviousBlendSpace { get; set; }
  Property Value
| Type | Description | 
|---|---|
| BlendSpaceBase |