Struct AnimNode_BlendSpacePlayer
@TODO: Comment
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AnimGraphRuntime
Assembly: UE4DotNet.dll
Syntax
public struct AnimNode_BlendSpacePlayer
Fields
| Improve this Doc View SourcebLoop
Declaration
public bool bLoop
Field Value
Type | Description |
---|---|
System.Boolean |
bResetPlayTimeWhenBlendSpaceChanges
Declaration
public bool bResetPlayTimeWhenBlendSpaceChanges
Field Value
Type | Description |
---|---|
System.Boolean |
PlayRate
Declaration
public float PlayRate
Field Value
Type | Description |
---|---|
System.Single |
StartPosition
Declaration
public float StartPosition
Field Value
Type | Description |
---|---|
System.Single |
X
Declaration
public float X
Field Value
Type | Description |
---|---|
System.Single |
Y
Declaration
public float Y
Field Value
Type | Description |
---|---|
System.Single |
Z
Declaration
public float Z
Field Value
Type | Description |
---|---|
System.Single |
Properties
| Improve this Doc View SourceBlendSpace
The blendspace asset to play
Declaration
public BlendSpaceBase BlendSpace { get; set; }
Property Value
Type | Description |
---|---|
BlendSpaceBase |
PreviousBlendSpace
Previous Blend Space
Declaration
public BlendSpaceBase PreviousBlendSpace { get; set; }
Property Value
Type | Description |
---|---|
BlendSpaceBase |