Struct AnimNode_BlendSpaceEvaluator
Evaluates a point in a blendspace, using a specific time input rather than advancing time internally.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AnimGraphRuntime
Assembly: UE4DotNet.dll
Syntax
public struct AnimNode_BlendSpaceEvaluator
Remarks
Typically the playback position of the animation for this node will represent something other than time, like jump height. This node will not trigger any notifies present in the associated sequence.
Fields
| Improve this Doc View SourceNormalizedTime
Declaration
public float NormalizedTime
Field Value
Type | Description |
---|---|
System.Single |