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Struct AnimNode_BlendSpaceEvaluator

Evaluates a point in a blendspace, using a specific time input rather than advancing time internally.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AnimGraphRuntime
Assembly: UE4DotNet.dll
Syntax
public struct AnimNode_BlendSpaceEvaluator
Remarks

Typically the playback position of the animation for this node will represent something other than time, like jump height. This node will not trigger any notifies present in the associated sequence.

Fields

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NormalizedTime

Declaration
public float NormalizedTime
Field Value
Type Description
System.Single
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