Struct AnimNode_BlendListBase
Blend list node; has many children
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AnimGraphRuntime
Assembly: UE4DotNet.dll
Syntax
public struct AnimNode_BlendListBase
Fields
| Improve this Doc View SourcebResetChildOnActivation
Declaration
public bool bResetChildOnActivation
Field Value
Type | Description |
---|---|
System.Boolean |
LastActiveChildIndex
Declaration
public int LastActiveChildIndex
Field Value
Type | Description |
---|---|
System.Int32 |
Properties
| Improve this Doc View SourceBlendProfile
Blend Profile
Declaration
public BlendProfile BlendProfile { get; set; }
Property Value
Type | Description |
---|---|
BlendProfile |
CustomBlendCurve
Custom Blend Curve
Declaration
public CurveFloat CustomBlendCurve { get; set; }
Property Value
Type | Description |
---|---|
CurveFloat |