Struct AnimNode_BlendListBase
Blend list node; has many children
Inherited Members
      System.ValueType.Equals(System.Object)
    
    
      System.ValueType.GetHashCode()
    
    
      System.ValueType.ToString()
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.GetType()
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
  Namespace: UE4.AnimGraphRuntime
Assembly: UE4DotNet.dll
Syntax
public struct AnimNode_BlendListBase
  Fields
| Improve this Doc View SourcebResetChildOnActivation
Declaration
public bool bResetChildOnActivation
  Field Value
| Type | Description | 
|---|---|
| System.Boolean | 
LastActiveChildIndex
Declaration
public int LastActiveChildIndex
  Field Value
| Type | Description | 
|---|---|
| System.Int32 | 
Properties
| Improve this Doc View SourceBlendProfile
Blend Profile
Declaration
public BlendProfile BlendProfile { get; set; }
  Property Value
| Type | Description | 
|---|---|
| BlendProfile | 
CustomBlendCurve
Custom Blend Curve
Declaration
public CurveFloat CustomBlendCurve { get; set; }
  Property Value
| Type | Description | 
|---|---|
| CurveFloat |