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Struct AnimNode_BlendListBase

Blend list node; has many children

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AnimGraphRuntime
Assembly: UE4DotNet.dll
Syntax
public struct AnimNode_BlendListBase

Fields

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bResetChildOnActivation

Declaration
public bool bResetChildOnActivation
Field Value
Type Description
System.Boolean
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LastActiveChildIndex

Declaration
public int LastActiveChildIndex
Field Value
Type Description
System.Int32

Properties

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BlendProfile

Blend Profile

Declaration
public BlendProfile BlendProfile { get; set; }
Property Value
Type Description
BlendProfile
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CustomBlendCurve

Custom Blend Curve

Declaration
public CurveFloat CustomBlendCurve { get; set; }
Property Value
Type Description
CurveFloat
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