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Struct AnimNode_BlendBoneByChannel

Anim Node Blend Bone by Channel

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AnimGraphRuntime
Assembly: UE4DotNet.dll
Syntax
public struct AnimNode_BlendBoneByChannel

Fields

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Alpha

Declaration
public float Alpha
Field Value
Type Description
System.Single
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bBIsRelevant

Declaration
public bool bBIsRelevant
Field Value
Type Description
System.Boolean
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InternalBlendAlpha

Declaration
public float InternalBlendAlpha
Field Value
Type Description
System.Single
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TransformsSpace

Declaration
public byte TransformsSpace
Field Value
Type Description
System.Byte
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