Struct AnimNode_BlendBoneByChannel
Anim Node Blend Bone by Channel
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AnimGraphRuntime
Assembly: UE4DotNet.dll
Syntax
public struct AnimNode_BlendBoneByChannel
Fields
| Improve this Doc View SourceAlpha
Declaration
public float Alpha
Field Value
Type | Description |
---|---|
System.Single |
bBIsRelevant
Declaration
public bool bBIsRelevant
Field Value
Type | Description |
---|---|
System.Boolean |
InternalBlendAlpha
Declaration
public float InternalBlendAlpha
Field Value
Type | Description |
---|---|
System.Single |
TransformsSpace
Declaration
public byte TransformsSpace
Field Value
Type | Description |
---|---|
System.Byte |