Struct PreviewSceneProfile
Preview scene profile settings structure.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Assembly: UE4DotNet.dll
Syntax
public struct PreviewSceneProfile
Fields
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bPostProcessingEnabled
Declaration
public bool bPostProcessingEnabled
Field Value
Type |
Description |
System.Boolean |
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bRotateLightingRig
Declaration
public bool bRotateLightingRig
Field Value
Type |
Description |
System.Boolean |
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bSharedProfile
Declaration
public bool bSharedProfile
Field Value
Type |
Description |
System.Boolean |
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bShowEnvironment
Declaration
public bool bShowEnvironment
Field Value
Type |
Description |
System.Boolean |
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bShowFloor
Declaration
Field Value
Type |
Description |
System.Boolean |
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DirectionalLightIntensity
Declaration
public float DirectionalLightIntensity
Field Value
Type |
Description |
System.Single |
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EnvironmentIntensity
Declaration
public float EnvironmentIntensity
Field Value
Type |
Description |
System.Single |
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LightingRigRotation
Declaration
public float LightingRigRotation
Field Value
Type |
Description |
System.Single |
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RotationSpeed
Declaration
public float RotationSpeed
Field Value
Type |
Description |
System.Single |
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SkyLightIntensity
Declaration
public float SkyLightIntensity
Field Value
Type |
Description |
System.Single |
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