Delegate BTDecorator_BlueprintBase.ReceiveExecutionFinish_delegate
Namespace: UE4.AIModule
Assembly: UE4DotNet.dll
Syntax
public delegate void ReceiveExecutionFinish_delegate(Actor OwnerActor, byte NodeResult);
Parameters
Type | Name | Description |
---|---|---|
Actor | OwnerActor | |
System.Byte | NodeResult |