Delegate BTDecorator_BlueprintBase.PerformConditionCheckAI_delegate
Namespace: UE4.AIModule
Assembly: UE4DotNet.dll
Syntax
public delegate bool PerformConditionCheckAI_delegate(AIController OwnerController, Pawn ControlledPawn, bool ReturnValue);
Parameters
| Type | Name | Description |
|---|---|---|
| AIController | OwnerController | |
| Pawn | ControlledPawn | |
| System.Boolean | ReturnValue |
Returns
| Type | Description |
|---|---|
| System.Boolean |