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Struct AIDamageEvent

AIDamage Event

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AIModule
Assembly: UE4DotNet.dll
Syntax
public struct AIDamageEvent

Fields

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Amount

Declaration
public float Amount
Field Value
Type Description
System.Single

Properties

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DamagedActor

Damaged actor

Declaration
public Actor DamagedActor { get; set; }
Property Value
Type Description
Actor
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Instigator

Actor that instigated damage. Can be None

Declaration
public Actor Instigator { get; set; }
Property Value
Type Description
Actor
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