Struct AIDamageEvent
AIDamage Event
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: UE4.AIModule
Assembly: UE4DotNet.dll
Syntax
public struct AIDamageEvent
Fields
| Improve this Doc View SourceAmount
Declaration
public float Amount
Field Value
Type | Description |
---|---|
System.Single |
Properties
| Improve this Doc View SourceDamagedActor
Damaged actor
Declaration
public Actor DamagedActor { get; set; }
Property Value
Type | Description |
---|---|
Actor |
Instigator
Actor that instigated damage. Can be None
Declaration
public Actor Instigator { get; set; }
Property Value
Type | Description |
---|---|
Actor |